twine 2 sugarcube array

twine 2 sugarcube array

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twine 2 sugarcube array

terça-feira, 14 março 2023 / Published in marco bianchi brian christopher

twine 2 sugarcube array

Returns whether playback of the track has been stopped. Do not add a widget tag to any of the specially named passages and attempt to define your widgets there. Returns whether fullscreen is both supported and enabled. You can use custom style markup or HTML to create the elements, and then target them with a query selector. The active passage's name will be added as its ID (see: Passage Conversions). A macro definition object should have some of the following properties (only handler is absolutely required): Additional properties may be added for internal use. It is further strongly suggested that you provide that same custom user namespace when removing them. Track event triggered when playback is stopped after .stop() or .stop() is calledeither manually or as part of another process. SugarCube does not trim whitespace from the contents of <>/<> macros, so that authors don't have to resort to various kludges to get whitespace where they want it. Returns a reference to the Dialog object for chaining. Returns the bottommost (least recent) moment from the full in-play history (past + future). Note: Returns the moment, relative to the bottom of the past in-play history (past only), at the given index. In SugarCube, they come in two types: story variables and temporary variables. Arrays in Sugarcube have a built-in function that lets you delete elements from them by name. Global event triggered when all <> macros within a passage have completed. As an example, the default replacement strings make use of this to handle various warning intros and outros. The verbatim HTML markup disables processing of all markup contained withinboth SugarCube and HTMLpassing its contents directly into the output as HTML markup for the browser. Concatenates one or more members to the end of the base array and returns the result as a new array. Releases the loading screen lock with the given ID. Returns whether, at least, the track's metadata has been loaded. Valid values are the name of the property being animated, which causes the outgoing passage element to be removed once that transition animation is complete, or an integer delay (in milliseconds), which causes the outgoing passage element to be removed once the delay has expired. Returns whether the engine is processing a turni.e., passage navigation has been triggered. Dialog events allow the execution of JavaScript code at specific points during the opening and closing of dialogs. The template markup begins with a question mark (?) See Also: child-definition array) optional: If the macro has children, specify them as an array of strings or . Only useful when you have an asynchronous callback that invokes code/content that needs to access story and/or temporary variables shadowed by <>. Use the Edit Story Stylesheet story editor menu item for styles. In order of processing: (for reference, this also shows tasks and various special passages). In case you needed to do more than simply load the save, you may do something like the following: Returns a save as a serialized string, or null if saving is not allowed within the current context. Returns the moment, relative to the top of the past in-play history (past only), at the, optional, offset. sugarcube-2: macros: customMacroName: container: true anotherOne: {} If using *.twee-config . Be very careful with these if your audio sources are on the network, as you are forcing players to begin downloading them. Used within <> macros. Unsets story $variables and temporary _variables. The list options are populated via <

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twine 2 sugarcube array

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    twine 2 sugarcube array

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